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Resident Evil: Welcome to Raccoon City
Resident Evil: Welcome to Raccoon City
2021 ·107 min ·Germany, United States of America, Canada ·R 18+
5.0
IMDb 5.2 КП 5.4 RT 30% MC 44
Action, Horror, Science Fiction
Director: Johannes Roberts
🎭 Based on «Resident Evil»
Trailers Resident Evil: Welcome to Raccoon City
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Once the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City is now a dying Midwestern town. The company’s exodus left the city a wasteland…with great evil brewing below the surface. When that evil is unleashed, the townspeople are forever…changed…and a small group of survivors must work together to uncover the truth behind Umbrella and make it through the night.

Budget: $25M
US Gross: $17M
Worldwide: $41.91M
Kaya Scodelario
Actor
Robbie Amell
Actor
Hannah John-Kamen
Actor
🏆1 win & 2 nominations total

Resident Evil: Welcome to Raccoon City is widely viewed as a disjointed and poorly paced attempt to cram multiple game narratives into a single film. While some fans appreciate the visual fidelity to iconic locations and costumes, the general consensus is that the film fails to provide adequate exposition, character development, or a cohesive cinematic experience.

Production The production design effectively recreates iconic sets and locations from the original games, providing a sense of visual nostalgia for long-time fans.
Screenplay The screenplay suffers from a fragmented, incoherent narrative that fails to explain the world-building, leaving newcomers confused and fans frustrated by the lack of lore exposition.
Screenplay Character development is severely hampered by the attempt to adapt multiple games simultaneously, resulting in protagonists who feel stereotypical or disconnected from their established personas.
Direction The visual effects and action sequences are viewed as inconsistent, with many critics citing low-budget CGI and poorly staged combat that lacks the intensity of the source material.
Pacing The film's pacing is deeply divisive: while some appreciate the tense opening, most find the rapid condensation of complex game plots into a short runtime leads to an exhausting and disjointed experience.
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